iCTF Scouting Report · all maps · since 05-01-2026
NolanGrayson
Record 3-8
Winrate 27.3%
iCTF ELO 1266
Games 11
▸ Fragger — out-aims the lobby and hunts the enemy carrier.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
WLLLLLLLWWL
Instagib Aim
75.6th percentile · community avg 33.9%
Player Fingerprint (100 = community avg)
Avg Frags
61.8
K / D
1.01
Efficiency
50%
Sprees / game
1.09
Avg Score
116.0
Avg Ping
89.0
Aim & Frags over time
Flag Impact (per game)
Captures0.096th %ile
Grabs4.3646th %ile
Returns0.914th %ile
Enemy-FC kills2.1811th %ile
Cover (support) kills1.5552nd %ile
Grabs denying enemy cap6.00100th %ile
Attacker score20.447th %ile
Defender score85.923rd %ile
Movement (per game)
Dodges428.658th %ile
Wall dodges54.790th %ile
Jumps42.852nd %ile
Run distance41165456th %ile
vs Community
Frags61.8 vs 63.348th %ile
Deaths60.9 vs 63.562nd %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Acrony
2-0 · 2 games
Turbo
0-2 · 2 games
Switchback
0-1 · 1 game
Iztac
0-1 · 1 game
Overflow
0-1 · 1 game
Rankin
0-1 · 1 game
Talya
0-1 · 1 game
Sprinta
1-0 · 1 game
Anfractuous
0-1 · 1 game