iCTF Scouting Report · all maps · since 05-01-2026
yoshy
Record 7-8
Winrate 46.7%
iCTF ELO 1500
Games 15
▸ All-rounder — balanced frag and flag contribution.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
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Instagib Aim
18.7th percentile · community avg 33.9%
Player Fingerprint (100 = community avg)
Avg Frags
48.5
K / D
0.85
Efficiency
46%
Sprees / game
1.2
Avg Score
126.0
Avg Ping
51.0
Aim & Frags over time
Flag Impact (per game)
Captures0.4744th %ile
Grabs4.9351st %ile
Returns5.2775th %ile
Enemy-FC kills4.9346th %ile
Cover (support) kills0.676th %ile
Grabs denying enemy cap1.5352nd %ile
Attacker score19.342nd %ile
Defender score98.136th %ile
Movement (per game)
Dodges437.966th %ile
Wall dodges24.662nd %ile
Jumps17.311th %ile
Run distance44620985th %ile
vs Community
Frags48.5 vs 63.322nd %ile
Deaths57.0 vs 63.579th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Anfractuous
0-2 · 2 games
Entropic
2-0 · 2 games
Klondike
2-0 · 2 games
Mesmerize
1-1 · 2 games
Nuance
1-0 · 1 game
Sprinta
0-1 · 1 game
Iztac
1-0 · 1 game
Talya
0-1 · 1 game
Duku
0-1 · 1 game
Rune
0-1 · 1 game
Command
0-1 · 1 game