iCTF Scouting Report · all maps · since 05-01-2026
SHORE
Record 2-7
Winrate 22.2%
iCTF ELO 1303
Games 9
▸ Fragger — out-aims the lobby and hunts the enemy carrier.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
WLLLLWLLL
Instagib Aim
51.4th percentile · community avg 34.0%
Player Fingerprint (100 = community avg)
Avg Frags
51.4
K / D
0.87
Efficiency
47%
Sprees / game
0.67
Avg Score
83.0
Avg Ping
85.0
Aim & Frags over time
Flag Impact (per game)
Captures0.5657th %ile
Grabs2.3323rd %ile
Returns1.116th %ile
Enemy-FC kills1.334th %ile
Cover (support) kills1.0022nd %ile
Grabs denying enemy cap0.7822nd %ile
Attacker score14.834th %ile
Defender score62.411th %ile
Movement (per game)
Dodges448.373rd %ile
Wall dodges20.759th %ile
Run distance38968040th %ile
vs Community
Frags51.4 vs 63.229th %ile
Deaths59.0 vs 63.469th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Iztac
1-1 · 2 games
Anfractuous
0-2 · 2 games
Turbo
1-1 · 2 games
Klondike
0-1 · 1 game
Acrony
0-1 · 1 game
Nuance
0-1 · 1 game