iCTF Scouting Report · all maps · since 05-01-2026

Hudson

Record 4-8 Winrate 33.3% iCTF ELO 1498 Games 12
▸ All-rounder — balanced frag and flag contribution.
How are playstyles classified?
  • Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
  • Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
  • Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
  • All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
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Instagib Aim
27.6th percentile · community avg 33.6%
Player Fingerprint (100 = community avg)
Avg Frags
45.8
K / D
0.85
Efficiency
46%
Sprees / game
0.83
Avg Score
86.0
Avg Ping
36.0
Aim & Frags over time
Flag Impact (per game)
Captures0.2521st %ile
Grabs2.1718th %ile
Returns2.1722nd %ile
Enemy-FC kills2.7514th %ile
Cover (support) kills0.7513th %ile
Grabs denying enemy cap0.3311th %ile
Attacker score6.914th %ile
Defender score70.814th %ile
Movement (per game)
Dodges292.05th %ile
Wall dodges2.38th %ile
Run distance43376571st %ile

vs Community
Frags45.8 vs 62.817th %ile
Deaths53.8 vs 63.188th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Sprinta
0-2 · 2 games
Klondike
1-1 · 2 games
Mesmerize
1-0 · 1 game
Iztac
0-1 · 1 game
LavaFury
0-1 · 1 game
Entropic
1-0 · 1 game
Talya
1-0 · 1 game
Duku
0-1 · 1 game
Nuance
0-1 · 1 game
Acrony
0-1 · 1 game