iCTF Scouting Report · all maps · since 05-01-2026

barsam2

Record 5-11 Winrate 31.2% iCTF ELO Games 16
▸ All-rounder — balanced frag and flag contribution.
How are playstyles classified?
  • Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
  • Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
  • Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
  • All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
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Instagib Aim
9.3th percentile · community avg 33.6%
Player Fingerprint (100 = community avg)
Avg Frags
33.4
K / D
0.53
Efficiency
35%
Sprees / game
0.62
Avg Score
109.0
Avg Ping
47.0
Aim & Frags over time
Flag Impact (per game)
Captures0.4443rd %ile
Grabs3.8839th %ile
Returns5.9475th %ile
Enemy-FC kills5.5057th %ile
Cover (support) kills0.7513th %ile
Grabs denying enemy cap1.5054th %ile
Attacker score17.542nd %ile
Defender score85.121st %ile
Movement (per game)
Dodges486.282nd %ile
Wall dodges90.1100th %ile
Run distance36231416th %ile

vs Community
Frags33.4 vs 62.84th %ile
Deaths63.2 vs 63.150th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Klondike
1-2 · 3 games
Sprinta
1-2 · 3 games
Mesmerize
1-2 · 3 games
Duku
1-1 · 2 games
Nuance
0-1 · 1 game
Anfractuous
1-0 · 1 game
Entropic
0-1 · 1 game
Iztac
0-1 · 1 game
LavaFury
0-1 · 1 game