iCTF Scouting Report · all maps · since 05-01-2026

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Record 6-8 Winrate 42.9% iCTF ELO 1421 Games 14
▸ All-rounder — balanced frag and flag contribution.
How are playstyles classified?
  • Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
  • Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
  • Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
  • All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
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Instagib Aim
34.0th percentile · community avg 33.6%
Player Fingerprint (100 = community avg)
Avg Frags
59.3
K / D
0.87
Efficiency
47%
Sprees / game
1.79
Avg Score
126.0
Avg Ping
46.0
Aim & Frags over time
Flag Impact (per game)
Captures0.4342nd %ile
Grabs4.3642nd %ile
Returns3.4343rd %ile
Enemy-FC kills4.5039th %ile
Cover (support) kills1.7163rd %ile
Grabs denying enemy cap0.5017th %ile
Attacker score19.345th %ile
Defender score97.636th %ile
Movement (per game)
Dodges382.533rd %ile
Wall dodges5.929th %ile
Run distance43542074th %ile

vs Community
Frags59.3 vs 62.847th %ile
Deaths68.0 vs 63.130th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Iztac
0-3 · 3 games
Duku
2-0 · 2 games
Klondike
0-2 · 2 games
Mesmerize
1-0 · 1 game
Talya
1-0 · 1 game
Rankin
0-1 · 1 game
Switchback
1-0 · 1 game
Anfractuous
0-1 · 1 game
LavaFury
1-0 · 1 game
Command
0-1 · 1 game