iCTF Scouting Report · all maps · since 05-01-2026
MaDTeTa
Record 5-12
Winrate 29.4%
iCTF ELO 1691
Games 17
▸ Fragger — out-aims the lobby and hunts the enemy carrier.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
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Instagib Aim
95.6th percentile · community avg 34.0%
Player Fingerprint (100 = community avg)
Avg Frags
84.8
K / D
1.56
Efficiency
61%
Sprees / game
4.88
Avg Score
230.0
Avg Ping
59.0
Aim & Frags over time
Flag Impact (per game)
Captures0.2923rd %ile
Grabs1.068th %ile
Returns7.8297th %ile
Enemy-FC kills15.35100th %ile
Cover (support) kills2.1889th %ile
Grabs denying enemy cap0.4110th %ile
Attacker score6.27th %ile
Defender score213.8100th %ile
Movement (per game)
Dodges314.88th %ile
Wall dodges3.513th %ile
Run distance50683299th %ile
vs Community
Frags84.8 vs 63.093rd %ile
Deaths54.5 vs 63.286th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Entropic
1-2 · 3 games
Sprinta
2-1 · 3 games
Klondike
0-2 · 2 games
Nuance
0-2 · 2 games
Duku
1-1 · 2 games
Acrony
0-1 · 1 game
LavaFury
0-1 · 1 game
Anfractuous
0-1 · 1 game
Turbo
0-1 · 1 game
Switchback
1-0 · 1 game