iCTF Scouting Report · all maps · since 05-01-2026

wario

Record 6-3 Winrate 66.7% iCTF ELO 1294 Games 9
▸ All-rounder — balanced frag and flag contribution.
How are playstyles classified?
  • Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
  • Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
  • Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
  • All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
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Instagib Aim
25.3th percentile · community avg 34.0%
Player Fingerprint (100 = community avg)
Avg Frags
59.6
K / D
0.73
Efficiency
42%
Sprees / game
0.33
Avg Score
106.0
Avg Ping
47.0
Aim & Frags over time
Flag Impact (per game)
Captures0.4444th %ile
Grabs7.1185th %ile
Returns0.783rd %ile
Enemy-FC kills2.1112th %ile
Cover (support) kills1.5656th %ile
Grabs denying enemy cap2.3384th %ile
Attacker score19.842nd %ile
Defender score74.117th %ile
Movement (per game)
Dodges372.328th %ile
Wall dodges21.262nd %ile
Run distance45330787th %ile

vs Community
Frags59.6 vs 63.048th %ile
Deaths81.3 vs 63.22nd %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Klondike
1-1 · 2 games
Turbo
0-2 · 2 games
Command
1-0 · 1 game
Nuance
1-0 · 1 game
Sprinta
1-0 · 1 game
Rune
1-0 · 1 game
Iztac
1-0 · 1 game