iCTF Scouting Report · all maps · since 05-01-2026
Ownage
Record 5-13
Winrate 27.8%
iCTF ELO 1400
Games 18
▸ Fragger — out-aims the lobby and hunts the enemy carrier.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
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Instagib Aim
59.3th percentile · community avg 34.0%
Player Fingerprint (100 = community avg)
Avg Frags
75.5
K / D
1.12
Efficiency
53%
Sprees / game
1.83
Avg Score
191.0
Avg Ping
91.0
Aim & Frags over time
Flag Impact (per game)
Captures0.3329th %ile
Grabs3.2829th %ile
Returns7.5095th %ile
Enemy-FC kills9.9494th %ile
Cover (support) kills1.3945th %ile
Grabs denying enemy cap1.1136th %ile
Attacker score13.829th %ile
Defender score167.695th %ile
Movement (per game)
Dodges451.074th %ile
Wall dodges26.272nd %ile
Run distance41068351st %ile
vs Community
Frags75.5 vs 63.081st %ile
Deaths67.6 vs 63.230th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Acrony
2-1 · 3 games
Anfractuous
1-2 · 3 games
Klondike
1-1 · 2 games
Duku
0-2 · 2 games
Rune
0-1 · 1 game
Iztac
0-1 · 1 game
Command
0-1 · 1 game
Talya
1-0 · 1 game
LavaFury
0-1 · 1 game
Nuance
0-1 · 1 game
Overflow
0-1 · 1 game
Entropic
0-1 · 1 game