iCTF Scouting Report · all maps · since 05-01-2026

Xqlusive

Record 9-7 Winrate 56.2% iCTF ELO 1436 Games 16
▸ All-rounder — balanced frag and flag contribution.
How are playstyles classified?
  • Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
  • Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
  • Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
  • All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
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Instagib Aim
45.8th percentile · community avg 33.6%
Player Fingerprint (100 = community avg)
Avg Frags
46.2
K / D
0.77
Efficiency
44%
Sprees / game
1.06
Avg Score
125.0
Avg Ping
39.0
Aim & Frags over time
Flag Impact (per game)
Captures0.6364th %ile
Grabs4.7546th %ile
Returns3.7549th %ile
Enemy-FC kills4.4438th %ile
Cover (support) kills1.5049th %ile
Grabs denying enemy cap0.8129th %ile
Attacker score27.967th %ile
Defender score85.922nd %ile
Movement (per game)
Dodges398.937th %ile
Wall dodges19.958th %ile
Run distance40414641st %ile

vs Community
Frags46.2 vs 62.818th %ile
Deaths59.9 vs 63.164th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Command
2-0 · 2 games
Anfractuous
2-0 · 2 games
Talya
1-1 · 2 games
Klondike
0-2 · 2 games
Entropic
0-1 · 1 game
Iztac
0-1 · 1 game
Switchback
1-0 · 1 game
LavaFury
1-0 · 1 game
Sprinta
0-1 · 1 game
Nuance
0-1 · 1 game
Acrony
1-0 · 1 game
Rankin
1-0 · 1 game