iCTF Scouting Report · all maps · since 05-01-2026
flow
Record 3-5
Winrate 37.5%
iCTF ELO 1740
Games 8
▸ Flag Runner — a top-2 grabber on their team in 8 of 8 games; lives on the enemy stand.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
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Instagib Aim
70.7th percentile · community avg 34.0%
Player Fingerprint (100 = community avg)
Avg Frags
64.6
K / D
0.98
Efficiency
50%
Sprees / game
1.38
Avg Score
155.0
Avg Ping
17.0
Aim & Frags over time
Flag Impact (per game)
Captures1.2598th %ile
Grabs7.5090th %ile
Returns2.6334th %ile
Enemy-FC kills4.1335th %ile
Cover (support) kills1.7569th %ile
Grabs denying enemy cap2.1379th %ile
Attacker score41.490th %ile
Defender score103.843rd %ile
Movement (per game)
Dodges439.669th %ile
Wall dodges77.596th %ile
Run distance34073911th %ile
vs Community
Frags64.6 vs 63.260th %ile
Deaths65.9 vs 63.440th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Rankin
0-2 · 2 games
LavaFury
1-0 · 1 game
Nuance
1-0 · 1 game
Anfractuous
0-1 · 1 game
Sprinta
0-1 · 1 game
Klondike
0-1 · 1 game
Acrony
1-0 · 1 game