Wipeout on DM-Faze-CE
0
—
4
Blue Team wins
Rating Change — Wipeout
global = ut4stats lifetime rating (accumulates every hub) · hub = this server's local ladder, where the per-game change is actually computed (its own base rating + RD)
Red Team
55% win prob
1477
-32
avg rating · 4 players
dizzeh
global1834 → 1833-1
hub1587 → 1588+1RD ±57
caspa
global1471 → 1441-30
hub1453 → 1425-28RD ±63
Hydr.0
global1436 → 1434-2
hub1443 → 1432-11RD ±50
Heresiarch
global1166 → 1167+2
hub1287 → 1291+4RD ±44
Blue Team
45% win prob
1444
+13
avg rating · 4 players
aurafarmer
global2169 → 2169+1
hub1712 → 1738+26RD ±81
Alea
global1384 → 1385+1
hub1407 → 1409+2RD ±43
JSkey
global1210 → 1221+11
hub1406 → 1427+21RD ±94
process
global1014 → 1014+0
hub1155 → 1152-3RD ±60
Player Stats
| Player | Profile | DMG | Score | K | D | PING | TEAM |
|---|
Match Awards
MVP
aurafarmer
"The Chosen One" • 33 score
Reaper
aurafarmer
"Death Incarnate" • 33 kills
Wrecking Ball
aurafarmer
"Pure Destruction" • 7,548 dmg
Efficient Killer
aurafarmer
"Surgical Precision" • 4.12 K/D
Bullet Sponge
Heresiarch
"Takes One for the Team" • 17 deaths
Tourist
process
"Just Along for the Ride" • 5 score
Atlas
aurafarmer
"Carried the Whole Team" • 33 score
Unstoppable
aurafarmer
"On a Rampage" • 4 sprees
Double Trouble
aurafarmer
"Two for One Special" • 4 doubles
Marksman
dizzeh
"Pixel-Perfect Aim" • 2,935 hitscan dmg
Brawler
aurafarmer
"Explosions Are My Love Language" • 2,828 projectile dmg
Headshot King
dizzeh
"Aim for the Head" • 625 HS dmg
Shock Therapist
aurafarmer
"Combo City" • 1,070 combo dmg
Punching Bag
Hydr.0
"Standing in Every Rocket" • 5,147 dmg taken
Movement
| Player | Dodges | Wall Dodges | Jumps | Slides | Wall Runs | Impact Jumps | Run (m) | Air (m) | Slide (m) | Wall Run (m) | Transloc (m) |
|---|---|---|---|---|---|---|---|---|---|---|---|
| dizzeh | 281 | 14 | 44 | 0 | 4 | 0 | 2734 | 3499 | 0 | 12 | 0 |
| Hydr.0 | 182 | 20 | 48 | 6 | 7 | 1 | 2469 | 2949 | 37 | 19 | 0 |
| Heresiarch | 294 | 26 | 55 | 0 | 4 | 0 | 2103 | 3956 | 0 | 22 | 0 |
| caspa | 202 | 12 | 28 | 7 | 5 | 0 | 2910 | 2447 | 54 | 11 | 0 |
| aurafarmer | 309 | 74 | 87 | 2 | 19 | 2 | 2901 | 4783 | 18 | 54 | 0 |
| Alea | 216 | 18 | 33 | 9 | 8 | 1 | 2585 | 2660 | 79 | 50 | 0 |
| JSkey | 335 | 11 | 28 | 3 | 2 | 0 | 2924 | 3351 | 16 | 2 | 0 |
| process | 241 | 38 | 17 | 1 | 26 | 0 | 2632 | 2640 | 3 | 90 | 0 |
Tactical Map
● Red team
● Blue team
✕ Deaths
■ Flag cap
■ Flag returned/dropped
Speed:
Kill Feed
Damage Breakdown
| Player | RECV | HS |
SNP |
LG |
LGHS |
CMB |
CORE |
BEAM |
RL |
FK1 |
FK2 |
LNK |
BM |
MG1 |
MG2 |
ENF |
IH |
LR1 |
BIO |
TEAM |
|---|
Kill Matrix
Kill Log
| Killer | Victim | Weapon | Distance (m) | Time (s) |
|---|
Round-by-Round Rating
Per-round hub-ladder swing, replayed from the server's round log at the current rating model. Hover a cell for the running rating and RD. RD is the replayed model's confidence, seeded from the match-start RD (the hub doesn't forward per-round RD) — a ±200 start means the player was rated as brand-new, which is why their swings are large.
| Player | Start | 1 | 2 | 3 | 4 | End | Δ |
|---|---|---|---|---|---|---|---|
| dizzeh | 1587 ±57 | -2.9 | -1.1 | +2.0 | +2.1 | 1587 ±56 | +0 |
| Hydr.0 | 1443 ±50 | -3.1 | -2.4 | -5.2 | +0.5 | 1433 ±49 | -10 |
| caspa | 1453 ±63 | -6.0 | -7.7 | -3.8 | -8.0 | 1428 ±60 | -25 |
| Heresiarch | 1287 ±44 | +2.4 | +2.5 | -3.5 | +2.4 | 1291 ±44 | +4 |
| aurafarmer | 1712 ±81 | +6.5 | +6.1 | +5.7 | +5.4 | 1736 ±78 | +24 |
| JSkey | 1406 ±94 | -2.1 | +3.4 | +15.8 | -0.4 | 1423 ±83 | +17 |
| Alea | 1407 ±43 | -1.1 | -1.3 | +4.2 | -0.6 | 1408 ±43 | +1 |
| process | 1155 ±60 | +3.4 | +0.8 | -3.3 | -3.4 | 1152 ±59 | -3 |
HS
LG
CMB
RL
FK1
LNK
MG1
ENF
IH
BIO