▸ Flag Runner — a top-2 grabber on their team in 10 of 18 games; lives on the enemy stand.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
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Instagib Aim
3.8th percentile · community avg 34.5%
Player Fingerprint (100 = community avg)
Avg Frags
37.8
K / D
0.52
Efficiency
34%
Sprees / game
0.28
Avg Score
82.0
Avg Ping
49.0
Aim & Frags over time
Flag Impact (per game)
Captures0.3932nd %ile
Grabs6.6773rd %ile
Returns1.117th %ile
Enemy-FC kills1.619th %ile
Cover (support) kills1.8965th %ile
Grabs denying enemy cap2.9492nd %ile
Attacker score20.347th %ile
Defender score50.87th %ile
Movement (per game)
Dodges369.921st %ile
Wall dodges14.740th %ile
Jumps16.814th %ile
Run distance40245540th %ile
vs Community
Frags37.8 vs 67.88th %ile
Deaths73.4 vs 68.030th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Duku
0-3 · 3 games
Klondike
1-2 · 3 games
LavaFury
1-1 · 2 games
Iztac
0-2 · 2 games
Anfractuous
1-0 · 1 game
Sprinta
0-1 · 1 game
Command
0-1 · 1 game
Overflow
0-1 · 1 game
Rankin
1-0 · 1 game
Switchback
1-0 · 1 game
Rune
1-0 · 1 game
Acrony
1-0 · 1 game