ElimPlus Clutch Leaderboard
Last player standing · who actually converts
A clutch is a round where you end up the last player alive on your team against X living enemies. Every opportunity counts — failed attempts are in the denominator, so this is a conversion rate, not a highlight reel. 1833 exact attempts across 55 players since February 1, 2026; 49 clear the 5-attempt minimum.
| # | Player | Attempts | Wins | Win % | Clean | Kills | Avg 1vX | Best Won | 1v1 | 1v2 | 1v3 | 1v4 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Kuj | 228 | 50 | 21.9 | 48 | 153 | 2.69 | 1v4 | 24/38 | 17/53 | 7/78 | 2/59 |
| 2 | Alea | 156 | 27 | 17.3 | 25 | 95 | 2.66 | 1v4 | 13/25 | 11/46 | 1/42 | 2/43 |
| 3 | BulkBogan. | 155 | 26 | 16.8 | 24 | 68 | 2.62 | 1v3 | 11/28 | 13/38 | 2/54 | 0/35 |
| 4 | SHORE | 145 | 23 | 15.9 | 21 | 83 | 2.63 | 1v3 | 11/22 | 8/43 | 4/47 | 0/33 |
| 5 | phantaci | 104 | 22 | 21.2 | 20 | 86 | 2.66 | 1v4 | 8/14 | 7/32 | 4/33 | 3/25 |
| 6 | ChiLL | 101 | 15 | 14.9 | 14 | 43 | 2.65 | 1v3 | 8/18 | 6/27 | 1/28 | 0/28 |
| 7 | xanlyandriii | 63 | 14 | 22.2 | 12 | 39 | 2.6 | 1v4 | 5/9 | 5/19 | 3/23 | 1/12 |
| 8 | Chonga | 76 | 12 | 15.8 | 11 | 41 | 2.74 | 1v3 | 5/9 | 5/18 | 2/33 | 0/16 |
| 9 | njup | 31 | 9 | 29.0 | 9 | 31 | 2.65 | 1v4 | 3/6 | 3/7 | 2/10 | 1/8 |
| 10 | .beta | 47 | 9 | 19.1 | 9 | 36 | 2.64 | 1v4 | 2/4 | 5/18 | 1/16 | 1/9 |
| 11 | Hudson | 98 | 8 | 8.2 | 8 | 31 | 2.59 | 1v2 | 5/17 | 3/27 | 0/33 | 0/21 |
| 12 | headcase59 | 49 | 7 | 14.3 | 5 | 12 | 2.41 | 1v2 | 6/12 | 1/15 | 0/12 | 0/10 |
| 13 | §exyMa | 12 | 5 | 41.7 | 4 | 8 | 2.42 | 1v2 | 4/4 | 1/2 | 0/3 | 0/3 |
| 14 | d1smay | 26 | 5 | 19.2 | 4 | 11 | 2.73 | 1v2 | 4/5 | 1/7 | 0/4 | 0/10 |
| 15 | Ðarth | 46 | 5 | 10.9 | 4 | 20 | 2.67 | 1v2 | 3/6 | 2/15 | 0/13 | 0/12 |
| 16 | hyperreal | 13 | 4 | 30.8 | 4 | 7 | 2.31 | 1v1 | 4/5 | 0/1 | 0/5 | 0/2 |
| 17 | DELUXMODEL | 37 | 4 | 10.8 | 3 | 14 | 2.7 | 1v2 | 3/6 | 1/10 | 0/10 | 0/11 |
| 18 | Knives | 39 | 4 | 10.3 | 4 | 21 | 2.67 | 1v3 | 2/4 | 1/13 | 1/14 | 0/8 |
| 19 | ttvDGtheunit | 44 | 4 | 9.1 | 3 | 18 | 2.59 | 1v2 | 3/8 | 1/12 | 0/14 | 0/10 |
| 20 | psychological | 8 | 3 | 37.5 | 3 | 5 | 2.75 | 1v2 | 1/1 | 2/2 | 0/3 | 0/2 |
| 21 | ItsWaisty | 11 | 3 | 27.3 | 3 | 7 | 2.36 | 1v2 | 1/3 | 2/3 | 0/3 | 0/2 |
| 22 | GaruDa | 19 | 3 | 15.8 | 3 | 11 | 2.68 | 1v3 | 1/2 | 1/8 | 1/3 | 0/6 |
| 23 | Heresiarch | 5 | 2 | 40.0 | 2 | 2 | 2.2 | 1v1 | 2/3 | - | - | 0/2 |
| 24 | Kngkyle | 5 | 2 | 40.0 | 2 | 3 | 2.2 | 1v1 | 2/2 | 0/1 | 0/1 | 0/1 |
| 25 | Anesi | 8 | 2 | 25.0 | 1 | 2 | 2.5 | 1v1 | 2/3 | - | 0/3 | 0/2 |
| 26 | sL.vEr | 9 | 2 | 22.2 | 2 | 5 | 2.56 | 1v2 | 1/2 | 1/1 | 0/5 | 0/1 |
| 27 | Holt3r | 9 | 2 | 22.2 | 0 | 3 | 2.33 | 1v2 | 1/2 | 1/4 | 0/1 | 0/2 |
| 28 | MonchoRD | 11 | 2 | 18.2 | 2 | 5 | 2.27 | 1v2 | 0/2 | 2/5 | 0/3 | 0/1 |
| 29 | dizzeh | 12 | 2 | 16.7 | 2 | 9 | 2.83 | 1v2 | 1/1 | 1/2 | 0/7 | 0/2 |
| 30 | Dindrly | 12 | 2 | 16.7 | 2 | 4 | 3.0 | 1v2 | 1/1 | 1/3 | 0/3 | 0/5 |
| 31 | c_a_l_i | 23 | 2 | 8.7 | 2 | 13 | 3.26 | 1v2 | 1/1 | 1/2 | 0/10 | 0/10 |
| 32 | Virus | 28 | 2 | 7.1 | 2 | 12 | 2.54 | 1v1 | 2/7 | 0/3 | 0/14 | 0/4 |
| 33 | smolz | 5 | 1 | 20.0 | 1 | 3 | 2.4 | 1v1 | 1/2 | 0/1 | - | 0/2 |
| 34 | _nemod_ | 5 | 1 | 20.0 | 1 | 4 | 2.8 | 1v1 | 1/1 | - | 0/3 | 0/1 |
| 35 | Tackleberry | 5 | 1 | 20.0 | 1 | 3 | 2.8 | 1v2 | - | 1/3 | - | 0/2 |
| 36 | turNzBRO | 5 | 1 | 20.0 | 1 | 6 | 3.6 | 1v3 | - | - | 1/2 | 0/3 |
| 37 | process | 7 | 1 | 14.3 | 1 | 3 | 2.57 | 1v1 | 1/1 | 0/2 | 0/3 | 0/1 |
| 38 | sassin | 8 | 1 | 12.5 | 1 | 3 | 2.38 | 1v1 | 1/2 | 0/3 | 0/1 | 0/2 |
| 39 | Chaos.Engine | 8 | 1 | 12.5 | 1 | 3 | 2.75 | 1v2 | 0/1 | 1/2 | 0/3 | 0/2 |
| 40 | dasnaksta | 9 | 1 | 11.1 | 1 | 1 | 2.22 | 1v1 | 1/2 | 0/3 | 0/4 | - |
| 41 | meep | 10 | 1 | 10.0 | 1 | 4 | 2.7 | 1v1 | 1/2 | 0/2 | 0/3 | 0/3 |
| 42 | Coconut_Crabs | 10 | 1 | 10.0 | 1 | 2 | 2.6 | 1v1 | 1/2 | 0/2 | 0/4 | 0/2 |
| 43 | yoshy | 15 | 1 | 6.7 | 1 | 3 | 2.8 | 1v1 | 1/2 | 0/4 | 0/4 | 0/5 |
| 44 | qu4dram1x | 23 | 1 | 4.3 | 1 | 3 | 2.61 | 1v1 | 1/5 | 0/4 | 0/9 | 0/5 |
| 45 | el_ask_420 | 29 | 1 | 3.4 | 1 | 11 | 3.07 | 1v2 | 0/1 | 1/6 | 0/12 | 0/10 |
| 46 | Tommygunz | 32 | 0 | 0.0 | 0 | 9 | 2.66 | - | 0/3 | 0/12 | 0/10 | 0/7 |
| 47 | JœKehr | 6 | 0 | 0.0 | 0 | 1 | 3.17 | - | 0/1 | - | 0/2 | 0/3 |
| 48 | b3nd0ver | 5 | 0 | 0.0 | 0 | 1 | 3.2 | - | 0/1 | - | 0/1 | 0/3 |
| 49 | Reznor81 | 8 | 0 | 0.0 | 0 | 2 | 2.88 | - | 0/1 | 0/2 | 0/2 | 0/3 |
Minimum 5 attempts. Attempts = last-player-standing situations faced, win or lose.
Clean = a win where you personally killed every remaining enemy (a win with fewer kills is a conversion —
the last enemy died to the world, a suicide, or a team kill). Kills counts only enemies killed after the round
became a clutch. Avg 1vX is the average number of enemies alive when your clutches began — higher means
you keep landing in harder spots. Best Won is the hardest clutch you have actually converted.
The 1v1–1v4 columns read wins/attempts at that difficulty.
All columns sort descending.
Exact rounds only. A round is counted only when its clutch reconstruction is exact at the current algorithm version — that means a normalized round manifest or a server-authored clutch event. Rounds merely inferred from the kill feed are excluded entirely: that feed has no round delimiter, so a timeout or disconnect round can be indistinguishable from the start of the next one, and an inferred 1vX may be a boundary artifact rather than a real clutch.
Exact rounds only. A round is counted only when its clutch reconstruction is exact at the current algorithm version — that means a normalized round manifest or a server-authored clutch event. Rounds merely inferred from the kill feed are excluded entirely: that feed has no round delimiter, so a timeout or disconnect round can be indistinguishable from the start of the next one, and an inferred 1vX may be a boundary artifact rather than a real clutch.