iCTF Scouting Report · all maps · since 05-01-2026
rusty2280
Record 10-2
Winrate 83.3%
iCTF ELO 1491
Games 12
▸ All-rounder — balanced frag and flag contribution.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
WWWWWWWWLLWW
Instagib Aim
32.7th percentile · community avg 33.6%
Player Fingerprint (100 = community avg)
Avg Frags
54.1
K / D
0.8
Efficiency
44%
Sprees / game
0.58
Avg Score
131.0
Avg Ping
112.0
Aim & Frags over time
Flag Impact (per game)
Captures0.2521st %ile
Grabs4.8347th %ile
Returns5.0867th %ile
Enemy-FC kills5.4253rd %ile
Cover (support) kills1.5853rd %ile
Grabs denying enemy cap0.258th %ile
Attacker score11.825th %ile
Defender score106.853rd %ile
Movement (per game)
Dodges487.583rd %ile
Wall dodges4.520th %ile
Run distance44045978th %ile
vs Community
Frags54.1 vs 62.834th %ile
Deaths67.7 vs 63.132nd %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Anfractuous
1-1 · 2 games
Iztac
2-0 · 2 games
Klondike
1-0 · 1 game
Overflow
1-0 · 1 game
Command
1-0 · 1 game
Entropic
1-0 · 1 game
Sprinta
1-0 · 1 game
Rankin
0-1 · 1 game
Duku
1-0 · 1 game
Acrony
1-0 · 1 game