iCTF Scouting Report · all maps · since 05-01-2026
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Record 6-8
Winrate 42.9%
iCTF ELO 1566
Games 14
▸ Fragger — out-aims the lobby and hunts the enemy carrier.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
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Instagib Aim
64.6th percentile · community avg 33.9%
Player Fingerprint (100 = community avg)
Avg Frags
70.6
K / D
1.15
Efficiency
54%
Sprees / game
2.07
Avg Score
147.0
Avg Ping
32.0
Aim & Frags over time
Flag Impact (per game)
Captures0.5761st %ile
Grabs4.8650th %ile
Returns3.2944th %ile
Enemy-FC kills4.1435th %ile
Cover (support) kills2.5095th %ile
Grabs denying enemy cap0.365th %ile
Attacker score27.368th %ile
Defender score106.550th %ile
Movement (per game)
Dodges409.746th %ile
Wall dodges25.264th %ile
Jumps12.47th %ile
Run distance41447258th %ile
vs Community
Frags70.6 vs 63.372nd %ile
Deaths61.3 vs 63.561st %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Sprinta
1-2 · 3 games
Duku
2-1 · 3 games
Rune
0-2 · 2 games
Klondike
1-1 · 2 games
Rankin
0-1 · 1 game
Talya
1-0 · 1 game
Iztac
1-0 · 1 game
Nuance
0-1 · 1 game