iCTF Scouting Report · all maps · since 05-01-2026
Kuj
Record 6-3
Winrate 66.7%
iCTF ELO 1500
Games 9
▸ Flag Runner — a top-2 grabber on their team in 7 of 9 games; lives on the enemy stand.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
LWWLLWWWW
Instagib Aim
26.9th percentile · community avg 34.0%
Player Fingerprint (100 = community avg)
Avg Frags
67.8
K / D
1.19
Efficiency
54%
Sprees / game
3.0
Avg Score
170.0
Avg Ping
79.0
Aim & Frags over time
Flag Impact (per game)
Captures1.44100th %ile
Grabs9.0096th %ile
Returns2.3328th %ile
Enemy-FC kills3.1120th %ile
Cover (support) kills2.4496th %ile
Grabs denying enemy cap3.2293rd %ile
Attacker score60.899th %ile
Defender score95.237th %ile
Movement (per game)
Dodges565.799th %ile
Wall dodges9.335th %ile
Run distance37002526th %ile
vs Community
Frags67.8 vs 63.069th %ile
Deaths57.0 vs 63.277th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Sprinta
2-0 · 2 games
Nuance
0-1 · 1 game
Anfractuous
1-0 · 1 game
Mesmerize
0-1 · 1 game
Iztac
0-1 · 1 game
LavaFury
1-0 · 1 game
Entropic
1-0 · 1 game
Klondike
1-0 · 1 game