iCTF Scouting Report · all maps · since 05-01-2026
BulkBogan.
Record 3-4
Winrate 42.9%
iCTF ELO 1449
Games 7
▸ All-rounder — balanced frag and flag contribution.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
WLWLLWL
Instagib Aim
27.4th percentile · community avg 33.6%
Player Fingerprint (100 = community avg)
Avg Frags
46.4
K / D
0.79
Efficiency
44%
Sprees / game
0.57
Avg Score
103.0
Avg Ping
89.0
Aim & Frags over time
Flag Impact (per game)
Captures0.2924th %ile
Grabs4.5743rd %ile
Returns2.1421st %ile
Enemy-FC kills3.2921st %ile
Cover (support) kills1.0021st %ile
Grabs denying enemy cap2.4389th %ile
Attacker score19.749th %ile
Defender score74.417th %ile
Movement (per game)
Dodges434.059th %ile
Wall dodges31.378th %ile
Run distance36394018th %ile
vs Community
Frags46.4 vs 62.820th %ile
Deaths58.7 vs 63.167th %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
LavaFury
1-0 · 1 game
Duku
0-1 · 1 game
Command
1-0 · 1 game
Switchback
0-1 · 1 game
Rune
0-1 · 1 game
Acrony
1-0 · 1 game
Klondike
0-1 · 1 game