Wipeout on DM-Pending
4
—
2
Red Team wins
Rating Change — Wipeout
global = ut4stats lifetime rating (accumulates every hub) · hub = this server's local ladder, where the per-game change is actually computed (its own base rating + RD)
Red Team
43% win prob
1446
+98
avg rating · 4 players
smolz
global1604 → 1604+0
hub0 → 1536+1536RD ±135
troo
global1498 → 1535+37
hub1579 → 1593+14RD ±71
Deep
global1445 → 1510+65
hub1472 → 1586+114RD ±95
elmattackUY
global1239 → 1235-4
hub1233 → 1232-1RD ±79
Blue Team
57% win prob
1493
-139
avg rating · 4 players
phen--
global1599 → 1613+13
hub1650 → 1649-1RD ±62
put
global1574 → 1567-7
hub1656 → 1635-21RD ±57
ɘuoɹɘʇʇnʞɔɘu
global1400 → 1328-72
hub1400 → 1236-164RD ±124
Turbo
global1400 → 1327-73
hub0 → 1267+1267RD ±147
Player Stats
| Player | Profile | DMG | Score | K | D | PING | TEAM |
|---|
Match Awards
MVP
Deep
"The Chosen One" • 26 score
Reaper
Deep
"Death Incarnate" • 26 kills
Wrecking Ball
Deep
"Pure Destruction" • 6,625 dmg
Efficient Killer
smolz
"Surgical Precision" • 2.71 K/D
Bullet Sponge
ɘuoɹɘʇʇnʞɔɘu
"Takes One for the Team" • 28 deaths
Tourist
elmattackUY
"Just Along for the Ride" • 11 score
Atlas
Deep
"Carried the Whole Team" • 26 score
Unstoppable
Deep
"On a Rampage" • 1 sprees
Double Trouble
smolz
"Two for One Special" • 2 doubles
Marksman
troo
"Pixel-Perfect Aim" • 2,700 hitscan dmg
Brawler
Deep
"Explosions Are My Love Language" • 3,523 projectile dmg
Headshot King
Deep
"Aim for the Head" • 625 HS dmg
Shock Therapist
put
"Combo City" • 1,435 combo dmg
Punching Bag
ɘuoɹɘʇʇnʞɔɘu
"Standing in Every Rocket" • 7,139 dmg taken
Movement
| Player | Dodges | Wall Dodges | Jumps | Slides | Wall Runs | Impact Jumps | Run (m) | Air (m) | Slide (m) | Wall Run (m) | Transloc (m) |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Deep | 372 | 29 | 43 | 22 | 8 | 0 | 5116 | 5278 | 173 | 43 | 0 |
| troo | 519 | 89 | 28 | 3 | 19 | 0 | 4055 | 6223 | 21 | 99 | 0 |
| smolz | 196 | 44 | 41 | 4 | 19 | 6 | 2130 | 3105 | 27 | 97 | 0 |
| elmattackUY | 353 | 15 | 37 | 3 | 1 | 0 | 4483 | 4437 | 24 | 1 | 0 |
| phen-- | 359 | 24 | 22 | 0 | 10 | 0 | 4243 | 4065 | 0 | 59 | 0 |
| put | 390 | 114 | 62 | 8 | 69 | 0 | 3535 | 4947 | 47 | 309 | 0 |
| Turbo | 104 | 3 | 10 | 4 | 1 | 0 | 1197 | 1016 | 29 | 3 | 0 |
| ɘuoɹɘʇʇnʞɔɘu | 298 | 24 | 40 | 2 | 7 | 0 | 2942 | 3613 | 18 | 31 | 0 |
| headcase59 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tactical Map
● Red team
● Blue team
✕ Deaths
■ Flag cap
■ Flag returned/dropped
Speed:
Kill Feed
Damage Breakdown
| Player | RECV | HS |
SNP |
LG |
LGHS |
CMB |
CORE |
BEAM |
RL |
FK1 |
FK2 |
LNK |
BM |
MG1 |
MG2 |
ENF |
IH |
LR1 |
BIO |
TEAM |
|---|
Kill Matrix
Kill Log
| Killer | Victim | Weapon | Distance (m) | Time (s) |
|---|
Round-by-Round Rating
Per-round hub-ladder swing, replayed from the server's round log at the current rating model. Hover a cell for the running rating and RD. RD is the replayed model's confidence, seeded from the match-start RD (the hub doesn't forward per-round RD) — a ±200 start means the player was rated as brand-new, which is why their swings are large.
| Player | Start | 1 | 2 | 3 | 4 | 5 | 6 | End | Δ |
|---|---|---|---|---|---|---|---|---|---|
| troo | 1579 ±71 | -6.1 | +4.5 | +7.2 | +2.1 | -8.6 | -2.8 | 1575 ±67 | -4 |
| Deep | 1472 ±95 | +19.1 | +12.5 | +10.2 | +3.2 | +4.4 | +4.1 | 1525 ±84 | +53 |
| elmattackUY | 1233 ±79 | -1.9 | -4.5 | +7.8 | -10.3 | -4.4 | -9.8 | 1210 ±72 | -23 |
| smolz | 0 ±135 | · | · | -0.0 | +75.7 | +86.9 | +77.7 | 240 ±135 | +240 |
| phen-- | 1650 ±62 | +4.7 | +4.1 | +0.6 | -10.8 | -3.5 | -8.1 | 1637 ±61 | -13 |
| put | 1656 ±57 | -5.3 | -2.9 | -8.9 | -2.2 | -9.3 | -1.6 | 1626 ±57 | -30 |
| ɘuoɹɘʇʇnʞɔɘu | 1400 ±124 | -18.0 | -12.4 | -39.7 | -34.9 | -32.4 | -32.2 | 1230 ±98 | -170 |
| Turbo | 0 ±147 | · | · | · | -0.3 | +7.2 | -0.2 | 7 ±147 | +7 |
HS
LG
CMB
RL
FK1
LNK
MG1
ENF
IH
BIO