iCTF Scouting Report · all maps · since 05-01-2026
r3v0lt3
Record 6-4
Winrate 60.0%
iCTF ELO 1432
Games 10
▸ Flag Runner — a top-2 grabber on their team in 10 of 10 games; lives on the enemy stand.
How are playstyles classified?
- Flag Runner — top-2 on their team in flag grabs (ties count) in at least half of their games. The top grabbers in a game are almost always the ones playing O, whatever the lobby's pace.
- Anchor / Defender — not the runner, but led their team in flag returns in at least half of their games.
- Fragger — neither of the above; above-community instagib accuracy and hunts the enemy flag carrier (enemy-FC kills).
- All-rounder — none of the above dominates; balanced frag and flag contribution.
O/D roles are judged inside each game against the player's own team — who actually carried the grab/return duty that game — then tallied across the games shown. Games where the whole team had no grabs (or returns) are skipped for that role. Aim is still compared to the PUG-sized iCTF community.
Recent form
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Instagib Aim
14.3th percentile · community avg 33.6%
Player Fingerprint (100 = community avg)
Avg Frags
57.9
K / D
0.76
Efficiency
43%
Sprees / game
0.8
Avg Score
164.0
Avg Ping
17.0
Aim & Frags over time
Flag Impact (per game)
Captures1.3099th %ile
Grabs11.90100th %ile
Returns2.9037th %ile
Enemy-FC kills3.7026th %ile
Cover (support) kills1.9075th %ile
Grabs denying enemy cap2.7095th %ile
Attacker score61.1100th %ile
Defender score93.130th %ile
Movement (per game)
Dodges510.487th %ile
Wall dodges55.491st %ile
Run distance35024711th %ile
vs Community
Frags57.9 vs 62.846th %ile
Deaths76.3 vs 63.13rd %ile
Percentiles rank this player's per-game average against other iCTF players' averages (3+ PUG-sized games). Deaths are inverted — higher means they die less.
Map Record
Klondike
2-1 · 3 games
Command
2-0 · 2 games
Entropic
1-0 · 1 game
Anfractuous
0-1 · 1 game
Overflow
1-0 · 1 game
Iztac
0-1 · 1 game
Switchback
0-1 · 1 game