iCTF Leaderboard

Per-game impact · PUG-sized games

Every stat is a per-game average over instagib CTF games with 8+ players since May 1, 2026 (2683 matches) — w00t pickups and 1v1s don't count. Click a column to sort; filter by playstyle. Names link to the full scouting report.

# Player Playstyle Games Win % Caps Grabs Pickups Returns FC Kills Cover Deny Frags Deaths K/D Acc % Dodges Walls Run (m)
1 Killing Anchor / Defender 81 55.6 0.69 4.05 1.5 7.2 9.99 1.73 1.17 80.7 56.6 1.43 44.1 410.7 57.1 3869
2 JSkey Anchor / Defender 855 53.2 0.55 1.07 1.67 9.56 9.97 1.27 1.37 63.0 57.2 1.1 33.9 491.7 15.6 3856
3 Askingow Anchor / Defender 30 56.7 0.53 1.9 — 7.47 9.93 1.4 2.7 88.1 53.9 1.63 41.9 427.0 53.3 3837
4 dizzeh Anchor / Defender 60 55.0 0.52 2.85 — 7.45 9.78 1.85 1.58 87.5 53.8 1.63 44.3 395.8 8.7 4238
5 Nitro Anchor / Defender 507 49.7 0.5 1.68 2.12 9.34 12.55 1.41 1.25 66.7 55.3 1.21 42.0 429.1 24.0 4169
6 ACo> Anchor / Defender 152 42.8 0.4 0.54 1.51 8.8 11.38 1.43 0.75 74.8 58.0 1.29 33.5 346.3 36.4 4507
7 iMpure Anchor / Defender 136 54.4 0.4 1.51 0.88 7.46 9.72 1.24 0.33 69.3 61.1 1.13 35.0 386.9 12.8 4319
8 dion- Anchor / Defender 71 59.2 0.32 1.59 1.39 7.37 10.32 1.31 0.93 84.5 52.8 1.6 41.9 303.1 69.2 4394
9 Ownage Anchor / Defender 39 35.9 0.31 1.95 — 8.05 10.23 1.56 0.59 76.1 61.1 1.24 34.5 430.9 20.9 4004
10 MaDTeTa Anchor / Defender 29 31.0 0.31 0.66 — 8.14 14.38 1.83 0.41 82.1 53.4 1.54 44.3 307.5 3.3 5069
Minimum 20 PUG-sized games (8+ players, instagib CTF) since May 1, 2026. Caps / Grabs / Pickups / Returns / FC Kills / Cover / Deny / Frags / Deaths / Dodges / Walls are per-game averages; Run is metres per game; Acc is instagib accuracy over these games. Grabs count flags taken from the enemy base; Pickups count picking up a dropped flag, averaged over games with pickup data. Deaths sorts ascending (lower is better), everything else descending. Playstyles use the scouting report's game-level rules: Flag Runner = top-2 on their team in grabs in ≥ half of their flag-active games; Anchor / Defender = led team returns in ≥ half; Fragger = 1+ enemy-FC kill per game with above-community accuracy; All-rounder = the rest.