iCTF Leaderboard
Per-game impact · PUG-sized games
Every stat is a per-game average over instagib CTF games with 8+ players since May 1, 2026 (722 matches) — w00t pickups and 1v1s don't count. Click a column to sort; filter by playstyle. Names link to the full scouting report.
| # | Player | Playstyle | Games | Win % | Caps | Grabs | Returns | FC Kills | Cover | Deny | Frags | Deaths | K/D | Acc % | Dodges | Walls | Run (m) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Killing | Anchor / Defender | 21 | 57.1 | 0.95 | 4.19 | 6.33 | 9.24 | 1.81 | 1.19 | 80.4 | 55.7 | 1.44 | 44.1 | 424.7 | 46.4 | 3989 |
| 2 | Askingow | Anchor / Defender | 8 | 50.0 | 0.75 | 1.5 | 7.75 | 11.0 | 1.38 | 1.88 | 95.0 | 56.0 | 1.7 | 41.1 | 415.4 | 60.6 | 3972 |
| 3 | JSkey | Anchor / Defender | 231 | 53.2 | 0.51 | 0.86 | 9.56 | 9.67 | 1.18 | 1.45 | 57.7 | 53.1 | 1.09 | 33.7 | 470.1 | 11.9 | 3906 |
| 4 | dizzeh | Anchor / Defender | 59 | 54.2 | 0.49 | 2.9 | 7.44 | 9.76 | 1.81 | 1.46 | 87.2 | 54.1 | 1.61 | 44.2 | 396.9 | 8.4 | 4237 |
| 5 | Nitro | Anchor / Defender | 270 | 50.0 | 0.48 | 1.6 | 9.39 | 12.81 | 1.29 | 1.33 | 65.4 | 53.7 | 1.22 | 42.4 | 416.3 | 21.7 | 4145 |
| 6 | .BNG | Anchor / Defender | 17 | 58.8 | 0.35 | 0.59 | 8.88 | 11.24 | 1.29 | 0.41 | 79.1 | 47.1 | 1.68 | 38.2 | 380.7 | 3.4 | 5318 |
| 7 | KeizeR` | Anchor / Defender | 30 | 50.0 | 0.33 | 1.13 | 6.8 | 12.83 | 1.37 | 0.47 | 83.6 | 60.6 | 1.38 | 47.0 | 307.8 | 25.9 | 4245 |
| 8 | Boltronics | Anchor / Defender | 16 | 43.8 | 0.31 | 2.56 | 7.5 | 10.62 | 1.38 | 0.69 | 73.3 | 50.0 | 1.47 | 40.0 | 399.9 | 21.1 | 3664 |
| 9 | vegitzuuu | Anchor / Defender | 26 | 34.6 | 0.27 | 2.23 | 5.77 | 6.46 | 1.15 | 1.19 | 51.5 | 57.3 | 0.9 | 27.7 | 331.8 | 9.0 | 4297 |
| 10 | Toupi | Anchor / Defender | 25 | 44.0 | 0.24 | 0.88 | 6.08 | 8.0 | 1.12 | 0.44 | 58.2 | 53.3 | 1.09 | 34.5 | 346.4 | 18.2 | 4611 |
| 11 | jmoney | Anchor / Defender | 39 | 43.6 | 0.08 | 0.64 | 7.69 | 8.1 | 1.08 | 0.36 | 56.1 | 54.9 | 1.02 | 33.9 | 417.6 | 3.6 | 4268 |
Minimum 5 PUG-sized games (8+ players, instagib CTF) since May 1, 2026. Caps / Grabs / Returns / FC Kills / Cover / Deny / Frags / Deaths / Dodges / Walls are per-game averages; Run is metres per game; Acc is instagib accuracy over these games. Deaths sorts ascending (lower is better), everything else descending.
Playstyles use the scouting report's game-level rules: Flag Runner = top-2 on their team in grabs in ≥ half of their flag-active games; Anchor / Defender = led team returns in ≥ half; Fragger = 1+ enemy-FC kill per game with above-community accuracy; All-rounder = the rest.